My Bling

0

0

Shopping Cart

Total: 0.00€

    • My Account
    • Wishlist (0)

0

0

Shopping Cart

Total: 0.00€

  • Home
  • Rules of Play Zimmerman

Rules of Play Zimmerman

Comments Off on Rules of Play Zimmerman
 Like

Another review was also positive: “What if you`re already a game designer? In this case, you have a good chance of becoming a better game designer. Your perception of the inner workings of the games will be increased. You will see the structure where you have seen chaos before. You will see opportunities where you have seen dead ends before. You`ll see meaningful gaming opportunities in every corner of the game you`re working on. [2] The book is divided into four units, which first introduce the basic concepts and then develop them with a detailed discussion of rules, game, and culture. Like pop culture, games are just as important as film or television – but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play, Katie Salen and Eric Zimmerman provide an indispensable introduction to this emerging field. They provide a unified model for viewing all types of games, from board games and sports to computer and video games. As active participants in game culture, the authors wrote rules of the game as a catalyst for innovation, filled with new concepts, strategies, and methods for creating and understanding games. Salen and Zimmerman develop an aesthetic of interactive systems and define basic concepts such as “game”, “design” and “interactivity”. They view games through a series of eighteen “game design schemes” or conceptual frameworks, including games, as systems of creation and information, as contexts for social play, as a narrative medium, and as sites of cultural resistance. Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established.

Eric Zimmerman is a game designer, game design theorist, and co-founder and CEO of gameLab. He has taught at universities such as MIT, the University of Texas, Parsons School of Design, New York University, Rhode Island School of Design, and School of Visual Arts. Henry Jenkins, Director of Comparative Media Studies, MIT This is the most impressive book on game design I`ve ever seen. Widespread but rich in detail, Rules of Play sets a new standard for game analytics. Rules of Play makes a monumental contribution to the development of game theory, criticism and design. It will immediately become a standard textbook in the field because of its rigor and scope – but it is written in such an engaging style that many will read it for pleasure. Salen and Zimmerman do for games what Sergei Eisenstein did for cinema – they offer an expert`s perspective on the central aspects of the aesthetics and cultural significance of an emerging medium. A refreshing new way to look at IT systems as a whole by looking at all aspects of an overall system in an integrated way. Katie Salen Tekinbaş is a professor in the School of Computer Science and Digital Media at DePaul University and chief designer and researcher at the Institute of Play. This is not the first time this has been acknowledged or explored, but it is examined in detail in a new way – with a review stating: “The book manages to bridge the emerging field of game study methods and design theory.” [1].

Rules of Play: Game Design Fundamentals is a book about game design by Katie Salen and Eric Zimmerman, published by MIT Press. In order to provide you with a better service, please log in to your teacher account. If you are a new speaker for The MIT Press | are electronic manuals, please use the button below to register. Written for game specialists, game developers, and interactive designers, Rules of Play is a manual, reference book, and theoretical guide. This is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. ÐÐ3/4лÑÑÐ ̧ÑÑ Ð¿ÐμÑаÑÐ1/2ÑÑ Ð²ÐμÑÑÐ ̧Ñ ÑÑÐ3/4й кÐ1/2Ð ̧гР̧ I would consider this essential reading for any game designer! ЧР̧ÑаÑÑ Ð²ÐμÑÑ Ð3/4Ñз Ñв Rules of Play is a comprehensive, clear, compelling and comprehensive resource for understanding games and game design. Salen and Zimmerman describe an encyclopedia of game design topics, techniques, and attributes. In particular, they analyze the elements that can make a gaming experience richer, more interesting, more emotional, more meaningful, and ultimately more successful.

Share:

Search

Categories

  • No categories

Follow & Like us

Like us
Like us
fb-share-icon
Follow us
Pin it
Contact us

Follow & Like us

Like us
Like us
fb-share-icon
Follow us
Pin it
Contact us

Join our Newsletter

© Copyright 2019 & My Bling